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Rotjone
Rotjone
- Jan 6, 2020
- #1
So i've been struggling a couple days with this problem, some car mods wont work (some will just fine). I have reinstalled the game twice now, once to HDD and now to SSD but the problem is still there. When trying to go to track the game throws me back to main menu when trying to load the car. Sometimes it has a message like in the picture, sometimes it just says Race Cancelled. The cars that i can't get to work are Legends car mod (ford 34 coupe), Alfa Romeo GTAM and BMW E36 JUDD, and there are probably more that wont work but haven't yet tested. I'm pretty clueless what to do next as i have a clean install of the game and install the mods in the right folder (and some mods work just fine). Also if i remember correctly, all of the cars above i have had working earlier, they just don't work anymore. I have the latest updates of them.
Please help.
AccAkut
Premium
AccAkut
- Jan 6, 2020
- #2
Rotjone said:
So i've been struggling a couple days with this problem, some car mods wont work (some will just fine). I have reinstalled the game twice now, once to HDD and now to SSD but the problem is still there. When trying to go to track the game throws me back to main menu when trying to load the car. Sometimes it has a message like in the picture, sometimes it just says Race Cancelled. The cars that i can't get to work are Legends car mod (ford 34 coupe), Alfa Romeo GTAM and BMW E36 JUDD, and there are probably more that wont work but haven't yet tested. I'm pretty clueless what to do next as i have a clean install of the game and install the mods in the right folder (and some mods work just fine). Also if i remember correctly, all of the cars above i have had working earlier, they just don't work anymore. I have the latest updates of them.View attachment 342513
Please help.
any log files to tell use where exactly the game crashes in the loading?
Ghoults
Lasse Luisu
Ghoults
- Jan 6, 2020
- #3
Go to your C:\Users\username\Documents\Assetto Corsa\logs and see if you see anything odd in log.txt towards the bottom before the meltdown error. Is it the same track. Can you post screenshot of the car folder
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Rotjone
Rotjone
- Jan 6, 2020
- #4
Okay so the car was Alfa Romeo GTAM at ks_highlands and this was at the bottom of the log:
CRASH in:
OS-Version: 6.2.9200 () 0x300-0x1
d:\dev\dev_pc_master_race\acs\caravatar.cpp (1309): CarAvatar::initPhysics
d:\dev\dev_pc_master_race\acs\caravatar.cpp (896): CarAvatar::CarAvatar
d:\dev\dev_pc_master_race\acs\sim.cpp (1446): Sim::addCar
d:\dev\dev_pc_master_race\acs\racemanager.cpp (462): RaceManager::initOffline
d:\dev\dev_pc_master_race\acs\racemanager.cpp (174): RaceManager::loadSessions
d:\dev\dev_pc_master_race\acs\sim.cpp (320): Sim::Sim
d:\dev\dev_pc_master_race\acs\splashscreen.cpp (319): SplashScreen:ostRender
d:\dev\dev_pc_master_race\ksgame\game.cpp (181): Game::onIdle
d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
d:\dev\dev_pc_master_race\acs\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF989A47BD4)
00007FF989A47BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF98B2ECED1)
00007FF98B2ECED1 (ntdll): (filename not available): RtlUserThreadStart
And here is my cars folder:
Ghoults
Lasse Luisu
Ghoults
- Jan 7, 2020
- #5
The important bit is couple of lines up before the ERROR part. Also a screenshot of the car folder, not the cars folder. Just so people can see if the folder structure is ok inside the car folder.
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Rotjone
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Deleted member 223075
Deleted member 223075
- Jan 7, 2020
- #7
Tried the car and all is working fine (CSP + SOL no CM). What does your launcher.txt say ?
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Rotjone
Rotjone
- Jan 7, 2020
- #8
Where is this txt file located exactly?
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Rotjone
Rotjone
- Jan 8, 2020
- #9
Okay so i did some digging and found out that some of the mods needs DLCs installed and i have just the base game. Link to the discussion:
Cars - BMW E36 320 JUDD V8 Georg Plasa
eboo submitted a new resource: BMW E36 320 JUDD V8 Georg Plasa - bmw hillclimb eboo zahspeed If You like my cars,here is the possibility to donate. Thank you to support! https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id= GUJH8HL87WSRA And please visit like and share...
www.racedepartment.com
galbaxx
galbaxx
- Jan 26, 2020
- #10
what does it need for this to work? thank you
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Rotjone
Rotjone
- Feb 24, 2020
- #11
galbaxx said:
what does it need for this to work? thank you
Like said, some of the modded cars might use files from the DLCs so if you only have vanilla game and the car doesn't work, it's most likely that you need some DLC installed.
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shugsgirls
Weston Harvey
Premium
shugsgirls
- Apr 17, 2020
- #12
galbaxx said:
what does it need for this to work? thank you
Did you find out which DLC? I've got the same issue...
MistahBobbo
MistahBobbo
- Apr 24, 2020
- #13
As far the Alfa GTAM goes, I was getting the same that you saw, - it would crash back to the main menu. It turns out that instead of updating the Alfa GTA folder, as I had done, I simply moved the entire set of files extracted from the zipfile into the \cars folder of the AC install. This gives you a folder named "alfa_romeo_gtam", and the car has been been working just fine since then.
halljaq
halljaq
- Jun 29, 2020
- #14
The fix for it is using a collider file from a car which you know works. For example: the corvette obviously uses the official kunos car as a base - but if you use the URD c6 from race department and copy and overwrite the collider for this c7. It will work. For other cars you decide what collider file would be the closest fit - dimension wise.
-Credit goes to Jack Goff on youtube.
Wizzo58
Wizzo58
- Jan 8, 2021
- #15
In ACL v3 Ive got only 4 of the 11 cars working; The others causes a crash with an error message.
Error message
"GAME CRASHED - Some texture’s format or size might be wrong"
In v2 it worked fine.
Any clues as to why?
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Matty1968
Matty1968
- Feb 2, 2021
- #16
halljaq said:
The fix for it is using a collider file from a car which you know works. For example: the corvette obviously uses the official kunos car as a base - but if you use the URD c6 from race department and copy and overwrite the collider for this c7. It will work. For other cars you decide what collider file would be the closest fit - dimension wise.
-Credit goes to Jack Goff on youtube.
Worked well done
galbaxx
galbaxx
- Apr 20, 2021
- #17
shugsgirls said:
Avez-vous découvert quel DLC? J'ai le même problème ...
no :incertain:
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Luis Goi
Luis Goi
- May 21, 2021
- #18
Hello everyone,
I was trying the AC Legends Prototype mod and I'm receiving this those error mesages when loading the 330 p4 and the Gt40 Mkiv.
All other cars are working properly.
Any clues?
Thanks,
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Luis Goi
Luis Goi
- May 21, 2021
- #19
Luis Goi said:
Hello everyone,
I was trying the AC Legends Prototype mod and I'm receiving this those error mesages when loading the 330 p4 and the Gt40 Mkiv.
All other cars are working properly.
Any clues?
Thanks,
It seems to be solved!
I bought the original packs that contain the Ferrari 330 and Ford Gt40 MkII. The ACL GT40MkIV worked instantaly after the download, and the ACL Ferrari worked when I copied the colider archieve that came with the original pack into the ACL Ferrari 330 folder.
Hope it helps other drivers ;-)
Cya,
galbaxx
galbaxx
- Aug 20, 2021
- #20
problem solved! I took a kuno file from a car that works and pasted it in the folder that does not work to replace it
Last edited by a moderator:
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